
Attributes
Combat
Resources







Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Strong Against
Weak Against
Meta Insight
Meta insight unavailable.
Duration data unavailable.
The offlaner holds the difficult lane against the enemy's strongest early-game hero and works to create space and impact for their team. This position needs to survive pressure, farm efficiently when possible, and translate early advantages into map control and teamfight presence. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsAlchemist's lane identity centers on farm acceleration and chemical resilience through Acid Spray (area denial) and Greevil's Greed (bonus gold generation). The data shows winning Alchemist players prioritize survival and last-hitting over fighting early; win rates are weakest in the 10–15 minute window (48.1%) and improve steadily after 15 minutes. Avoid all-in trading against the enemy carry early—instead, use Acid Spray to deny farm and secure gold safely. Securing Relic by 17 minutes aligns with peak efficiency windows in pub play.
The mid-game spike centers on Radiance completion around 19 minutes, which marks the transition from pure farming to map pressure. Once Radiance is online, winning Alchemist players shift toward using area control to force rotations and create space for allies, while Greevil's Greed continues to accelerate farm during downtime. Blink Dagger (21 minutes average) follows and opens positioning options for teamfights. Data shows win rates climb steadily from 50.7% at 15–20 minutes to 53.5% at 25–30 minutes, indicating this hero's power curve depends on item completion and timing discipline.
Alchemist's late-game win condition is sustained teamfight presence with high survivability and damage output enabled by Radiance aura, Blink positioning, and Aghanim's Scepter (58.7% win rate when acquired). The data shows a critical power cliff: win rates drop sharply after 40 minutes (45.4% at 40–45 min), suggesting games must be closed during the 25–35 minute window when win rates peak at 53.5–53.6%. In late teamfights, positioning to maximize Radiance damage and Chemical Rage uptime while using Blink to reposition is essential; Black King Bar provides the survivability needed to stay effective as enemy lockdown increases.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all-game-mode averages and pub play; professional games typically complete these items 2–4 minutes faster. Alchemist's ability names and exact mechanical functions were assumed based on standard hero design; verify current patch abilities in-client.