
Attributes
Combat
Resources






Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Medusa remains a formidable late-game carry in patch 7.41e, excelling in extended games where her scaling and survivability shine. Her relatively modest early win rate with Power Treads suggests she needs a full item progression to come online, but her trajectory becomes dramatically steeper once she reaches mid-game timings. She thrives in team compositions that can buy her space and protect her during the vulnerable early phases.
The optimal build path prioritizes Power Treads as a fast foundational item, followed by the Yasha into Manta combination for raw damage and split-push potential. Transitioning into Eagle and Ultimate Orb signals where Medusa's power truly emerges, as these items deliver exceptional win rate spikes and transform her into a threat that demands respect. The progression toward Butterfly caps off her mid-game peak, creating a hero that becomes exponentially harder to kill while maintaining consistent damage output through her illusions and stat scaling.
Medusa struggles significantly against burst-heavy compositions and early aggression, particularly in games where her team cannot secure farming space in the opening minutes. Heroes and drafts that enable early kills or rotations will catch her at her weakest before items provide meaningful defense. Additionally, games that resolve quickly through early objectives or constant skirmishing deny her the extended playtime she needs to reach her item thresholds, making her one of the worst choices against high-tempo enemy lineups.
Meta Insight
Meta insight unavailable.
Duration data unavailable.
Based on patch 7.41e data · Last updated: 2026-09-06
A carry is the primary damage dealer for your team, responsible for farming efficiently to build items and become unstoppable in fights. Medusa is a scaling carry who gets stronger as the game goes longer and she accumulates items. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsMedusa struggles in the first 15 minutes—her win rate is only 36.5% before the 15-minute mark. The lane identity is defensive; winning Medusa players prioritize surviving and farming safely rather than fighting. Avoid early 5v5 teamfights and gank attempts. Focus on farming efficiently in the safe lane and under tower pressure until you have your first items (Yasha around 21 minutes shows a 55.2% win rate spike).
Medusa's first major power timing arrives between 20–30 minutes with Manta (23 min average, 55.8% win rate) and Eagle (26 min average, 65.6% win rate). Once these items are complete, the data shows a sharp climb to 48–50.9% win rate. Winning Medusa players pivot from pure farming to controlled aggression: use Manta to split-push (pressure lanes while being safe), farm dangerous jungle camps you couldn't before, and join your team for smoke ganks (ambushing enemies using a smoke of deceit) where you have a clear numbers or positioning advantage.
Medusa's win condition in the 30–55 minute window (52–53% win rate) centers on her ability to survive and deal consistent damage through Mana Shield and Split Shot (bouncing her attack to multiple enemies). In teamfights, positioning is critical—stay near your supports at medium range, not on the front line. Your job is to output sustained right-click damage and slowly drain the enemy team's resources. To close games, winning Medusa players group for objectives (Roshan, towers, barracks) rather than chasing kills, letting their scaling advantage and attrition win the fight.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all game modes and skill brackets—professional Medusa games will see faster item completions and earlier power spikes than these pub averages.