
Attributes
Combat
Resources






Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
The mid laner is the team's primary playmaker and damage dealer in the early-to-mid game, responsible for winning the lane, securing farm efficiently, and rotating to create kills across the map. Lina is a burst-oriented spellcaster who needs levels and mana to dominate fights. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsLina should win her lane through superior spellcasting and deny the enemy mid laner farm while securing last-hits on creeps. Early priorities are reaching level 6 quickly and building Boots of Travel (average 18 min purchase) to enable map rotations before the 15-minute mark. Avoid extended trades without mana and avoid pushing the lane without vision—Lina is vulnerable to ganks before Boots of Travel are completed.
Lina's first major spike comes around 23–25 minutes when Yasha And Kaya (58.2% win rate at 23 min) and Aghanim's Scepter (58.7% win rate at 25 min) are completed, significantly boosting her spell damage and range. Once these items come online, winning Lina players tend to initiate smoke ganks (ambushes using smoke of deceit) on isolated targets and rotate to group for objectives like Roshan or tower pressure rather than chasing solo kills. The data shows a dip in win rate between 20–25 minutes, suggesting the hero needs these items to stabilize momentum.
Lina wins late-game teamfights (30–55 min, 49%+ win rate) by positioning safely at the back and using her burst spells to delete priority targets before they close distance. Her Aghanim's upgrade extends Laguna Blade's range and cooldown reduction, allowing her to pressure multiple angles without over-committing. The sharp drop after 60 minutes suggests Lina struggles against well-positioned defenses and ultra-late buybacks—games should be closed before 60 minutes through consistent spell rotation and objective control.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all game modes and skill brackets; professional Lina games will show faster timings and earlier rotations than these pub averages.