
Attributes
Combat
Resources







Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
Based on patch 7.41e data · Last updated: 2026-11-02
The mid laner is the second-most farmed position and plays a playmaking role: they farm efficiently in the midgame, rotate to create kills across the map, and scale into a core threat by the late game. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsTinker's early game (0–15 min) is weak: the data shows 43.9% win rate in this window. Winning Tinker players prioritize safe, efficient farming in the midlane and avoid early teamfights. The goal is to reach Kaya (average 19 min) without falling behind in levels or securing kills that the enemy can capitalize on.
Tinker's critical item spike arrives between 20–25 minutes when Aether Lens, Sange, or Kaya and Sange come online (all averaging 24 min with ~59% win rates). Once any of these items complete, winning Tinker players shift to active rotations and smoke ganks (ambushing enemies with a smoke of deceit) to convert item advantage into kills. The data strongly favors this 20–25 min window (49.8% win rate), suggesting Tinker should be fighting and pressuring the map once his core items are complete.
Tinker's win rate declines sharply after 35 minutes (dropping to 46.1% at 35–40 min and 44.0% at 40–45 min), indicating he is not a true late-game hero. In the 30–55 min phase, winning Tinker players should leverage their midgame item advantage to secure objectives, end fights quickly, and close the game before teamfight utility and enemy late-game cores scale. If the game extends beyond 45 minutes, Tinker becomes vulnerable and wins become increasingly unlikely.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all pub games, not professional play; pro matches typically feature faster item timings and different win-rate distributions. Specific ability names and their mechanical interactions in the current patch were not provided, so strategic guidance is based on role generalization rather than ability-specific optimization.