
Attributes
Combat
Resources










Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
The mid laner farms the center lane and is responsible for controlling the map early, rotating to create kills on the side lanes, and transitioning into a core carry role by mid-game. Mid laners need to balance farm efficiency with playmaking impact. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsKez wins the laning phase through consistent last-hitting and denying the enemy mid laner farm. Priority is securing early kills through roaming rotations while maintaining lane control—the data shows winning Kez players pick up Perseverance by 17 minutes. Avoid extended 1v1 fights before this item is complete; instead, focus on farming creeps and tracking enemy rotations to prevent ganks on your sidelanes.
Kez's first major spike arrives with Perseverance (17 min) into Mage Slayer (18 min), creating a strong window for aggressive play. Once these items are online, winning Kez players rotate with smoke ganks (ambushing enemies using a smoke of deceit) to secure kills or force enemies to group defensively. The data shows Kez maintains 50–54% win rate through 30 minutes when these timings are hit—use this window to build a gold lead and transition into Desolator (21 min) for sustained damage output.
Kez's win rate spikes to 55.7% in the 30–35 minute window and remains strong through 40 minutes, suggesting the hero scales well into extended teamfights. By the time Aghanim's Scepter (25 min average) is purchased—which correlates with the highest win rate of 58.7%—Kez should position as a primary damage dealer in fights, staying mobile and using terrain to kite. The goal is to leverage high sustained damage and positioning to wear down enemies while avoiding hard disables; close games by grouping for objectives (towers, Roshan) once enemies are sufficiently weakened.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all game modes and skill brackets—professional matches will see these timings 2–3 minutes faster, and Aghanim's Scepter win rate should be interpreted cautiously given smaller sample sizes at extreme game states.