
Attributes
Combat
Resources





Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
Based on patch 7.41e data · Last updated: 2026-11-02
Hard Support is the poorest and most selfless position on the map—your job is to enable your team through vision (wards), saves (defensive items and spells), and crowd control without taking farm. You win by making your team stronger while staying alive. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsLich's laning identity is zoning and harassment via Frost Blast while keeping allies alive with Chain Frost and early magic resistance items. Winning Lich players prioritize securing the safelane pull camp and maintaining vision to prevent enemy rotations. Avoid overextending for kills—focus on denying enemy farm and positioning to threaten the enemy carry. The data shows Lich struggles before 15 minutes (29–42% win rate), so play defensively and scale into the mid-game.
Lich's first spike arrives around 20–25 minutes with Blink (21 min avg, 53.5% WR) or Aghanim's Scepter (25 min avg, 58.7% WR). Once Blink or Scepter is complete, winning Lich players initiate smoke ganks (ambushes with smoke of deceit) to create kill opportunities and rotate to push objectives before opponents can defend. Pair item completion with map control—deward key areas, stack ancients for your carry, and use the mobility to catch out-of-position enemies. The 25–30 minute window is critical; win rate jumps from 42.6% to 46.2%, indicating Lich's power timing.
Lich's late-game win condition is disruptive teamfighting and initiation via Chain Frost and Blink positioning, combined with defensive utility (Force Staff, Ghost Scepter) to keep high-value targets alive. Position behind your carry and frontline, use Blink to enter fights with Chain Frost into clustered enemies, then immediately kite backward to avoid retaliation. The data shows Lich's win rate steadily climbs past 35 minutes (48–52% from 30–55 min), meaning the longer the game goes, the more valuable your crowd control and team preservation become—close by forcing 5v5 fights where your ultimate shuts down enemy mobility.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all pub matches across all MMR brackets; pro games will see faster item completions and earlier power spikes.