
Attributes
Combat
Resources





Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
The offlaner's job is to survive the enemy's strongest early pressure, disrupt their farming, and create space for your team to build advantages elsewhere on the map. Undying is a tanky, disruptive support hero played from the offlane—expect to absorb damage, control space with abilities, and enable your team through presence and utility rather than farming. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsUndying's lane identity is a durable, ability-reliant disruption tool; the data shows Phase Boots (purchased ~10 min, 51% win rate) should be your first priority to improve mobility and chase potential. Focus on surviving the lane safely while threading soul rip (your sustain ability) and decay (a disable/stat steal) into enemy rotations rather than forcing unfavorable trades. Avoid farming aggressively—your value comes from map control and enabling space for cores, not gold efficiency.
Your first major power spike arrives around 18–21 minutes with Echo Sabre and Mekansm (54.2% and 56.6% win rates respectively), which give you durability, mana efficiency, and team healing. Once these items are complete, winning Undying players shift toward proactive smoke ganks (ambushes using the smoke of deceit item) to punish isolated enemies and start closing out the 20–25 minute window where your win rate peaks at 51.1%. Avoid overcommitting to farm; instead, move with your team to translate your durability and ability cooldowns into kills.
Undying's late-game win condition centers on tanking teamfights, landing tomb (your ultimate, which disables enemies and absorbs their stats) to swing fights, and keeping your cores alive through Guardian Greaves (59.6% win rate at ~24 min). Position yourself as the frontline absorber—soak up the enemy's initiation, use soul rip and decay on cool down, and rely on Harpoon (62.3% win rate at ~25 min) to kite or lock down threats. The data shows your win rate dips after 40 minutes, suggesting games should close before lategame teamfights become protracted; prioritize decisive fights over scaling.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all pub game modes and skill brackets—professional Undying builds may deviate toward faster utility items or skip Mekansm entirely depending on draft needs.