
Attributes
Combat
Resources





Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
Based on patch 7.41e data · Last updated: 2026-11-02
Hard Support is the fifth position—the player with the least farm priority, tasked with creating space and safety for teammates through vision (wards), disables, and utility items. Skywrath Mage fills this role by amplifying team damage with silence and slows while staying alive in fights through positioning and defensive itemization. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsSkywrath Mage is a lane support who wins through early spell spam and positioning to enable the lane partner. Prioritize landing Arcane Bolt and Concussive Shot to control the enemy positioning and deny farm; avoid overextending or committing mana before key teamfight moments. The data shows Kaya is purchased around 19 minutes with strong win rate (55.4%), suggesting early mana efficiency and spell amplification are core to the hero's early identity.
Skywrath Mage's first major spike arrives with Blink (21 min, 53.5% win rate) or Rod of Atos (21 min, 54.2% win rate)—either item enables reliable initiation and lockdown in mid-game skirmishes. Once one of these items completes, winning Skywrath Mage players tend to rotate into smoke ganks (coordinated ambushes with a smoke of deceit consumable) and fight around objectives, using silence to disable key enemy threats and amplify team burst damage. The hero's win rate begins declining after the 20-minute mark, indicating the window for this phase is narrow and should be exploited immediately.
Skywrath Mage transitions into a backline disabler and amplifier in teamfights, staying behind the main engagement to cast Mystic Flare and Ancient Seal on priority targets. Ghost (26 min, 55.8% win rate) is the signature late-game utility item, providing both survivability and control when the team groups for fights. The data shows a meaningful win rate recovery after 45 minutes, suggesting Skywrath Mage scales into ultra-late scenarios where repeated teamfights and vision control become decisive—focus on positioning, reacting to enemy initiation, and ensuring your team has information advantage through wards.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all game modes and skill brackets—professional matches will show faster timings and different item priorities depending on meta and opponent composition.