
Attributes
Combat
Resources





Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
The offlaner (position 3) initiates teamfights, disrupts the enemy backline, and creates space for the carry to farm safely. Abaddon thrives in this role by absorbing damage through Borrowed Time and sustaining allies through Aphotic Shield, making him a durable frontline presence. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsAbaddon struggles in the opening 10–15 minutes (42.4% win rate), so prioritize staying alive and getting last-hits safely rather than forcing early trades. Focus on contesting the lane without overcommitting; your win rate jumps to 54.6% after 15 minutes, indicating your value emerges once you have item components and levels. Avoid dying for kills early—your survivability improves dramatically with even modest farm, so play for tempo and scaling rather than early aggression.
The data shows a strong spike between 15–25 minutes (54.0–54.6% win rate), driven by items like Relic (17 min, 54.4%), Radiance (19 min, 53.6%), and Manta Style (23 min, 55.8%). Once you complete your first major item, winning Abaddon players rotate to farm key jungle camps and join smoke ganks (ambushes using a smoke of deceit consumable) where your shield and survivability enable allies to secure kills. Use this window to create map pressure before enemy carries scale; grouping with supports and your midlaner forces early enemy mistakes.
Abaddon's win rate declines after 30 minutes, bottoming out at 46.9% by 50 minutes, so the goal is to end the game during your mid-game spike or secure pick-offs through Blink (21 min, 53.5%) + teamfight initiation. In extended teamfights, position at the frontline to absorb damage and trigger Borrowed Time (your passive damage reduction), while using Aphotic Shield reactively to save threatened allies. If the game reaches 60+ minutes, your win rate recovers slightly (51.3–54.7%), suggesting that Radiance and Manta farms eventually come online—play defensively, avoid unnecessary engagements, and look for pick-offs on isolated enemies.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all pub game modes and skill brackets; pro matches and high-MMR games will show faster timings and earlier mid-game grouping.