
Attributes
Combat
Resources






Win Rate by Rank
Bar scale: 40% – 60% win rate range
Herald
0–770
Guardian
770–1540
Crusader
1540–2310
Archon
2310–3080
Legend
3080–3850
Ancient
3850–4620
Divine + Immortal
5000+
Meta Insight
Meta insight unavailable.
Duration data unavailable.
Based on patch 7.41e data · Last updated: 2026-11-02
Position 4 (Soft Support) is a flexible playmaker who enables cores to farm safely and creates early map pressure through rotations and ganks. This player buys less farm priority than Position 3 but more than Position 5, and must balance map control with item progression. See the Fundamentals page for the full position breakdown.
Full position breakdown → FundamentalsNature's Prophet's early game revolves around using Teleportation to create gank angles and defend lanes without sacrificing jungle farm. Prioritize early rotations to kill isolated enemies or relieve pressure on your cores; the data shows Nature's Prophet maintains a 71.6% win rate in the 10–15 minute window, suggesting early kills and tempo are critical. Avoid overcommitting to the safelane — instead, use your map mobility to farm jungle camps and threaten the enemy offlane or midlane with surprise rotations.
Nature's Prophet's first major power spike arrives when Maelstrom (17 min avg) and Oblivion Staff (20 min avg) are complete, with win rates climbing to 55.1%. After securing these items, winning Nature's Prophet players transition into coordinated smoke ganks and small objective trades (enemy camps, tower pressure) rather than full five-man teamfights. The data shows a sharp drop-off after 25 minutes, meaning the hero must convert the mid-game advantage into kills, map control, or objective damage before the enemy's hard carries scale.
Nature's Prophet's win condition in late game is increasingly difficult — win rate drops to 47–51% after 30 minutes and stabilizes only after 55+ minutes. The hero functions as a secondary damage and utility source in teamfights, using Sprout for positioning control and Wrath of Nature for sustained AOE damage. Winning late-game Nature's Prophet players avoid prolonged engagements, instead using Teleportation to split-push, steal camps, and create asymmetric map pressure that prevents the enemy from grouping safely.
Based on 505 pro matches — ESL One Birmingham 2026 + PGL Wallachia Season 8 + DreamLeague Season 29 + BLAST Slam VII
View full research → Research page⚠️ Item timing data reflects all game modes and skill brackets — pro matches will show faster Maelstrom timings and earlier mid-game rotations than these pub averages.